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From RPGS surrounding the Labcats
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== On Your Character Sheet ==
== On Your Character Sheet ==


Pick one of: Rich, Ordinary, Gifted, Strange, or Alien/Metahuman.  
Pick one of: [[#Rich]], [[#Ordinary]], [[#Gifted]], [[#Strange]], or [[#Alien/Metahuman]].  


=== Rich ===
=== Rich ===
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# Add a new Distinction (recommended: ''Cosmopolitan'', ''Family Reputation'', or ''Wealthy'').  
# Add a new Distinction (recommended: ''Cosmopolitan'', ''Family Reputation'', or ''Wealthy'').  
# Step up a Resource (an Extra or a Location, but at this point you'll only have one Extra and no Locations, so there's not really a choice here).  
# Step up a Resource (an Extra or a Location, but at this point you'll only have one Extra and no Locations, so there's not really a choice here).  
# Step up a Relationship (with another Lead), an Asset (a Distinction or Ability), or a Resource (an Extra or a Location).  
# Step up a Relationship (with another Lead or a Feature), an Asset (a Distinction or Ability), or a Resource (an Extra or a Location).  
# Go on to the Youth stage. Pick one of: [[Youth#Paragon|Paragon]], [[Youth#Jock|Jock]], or [[Youth#Average|Average]].  
# Go on to the Youth stage. Pick one of: [[Youth#Paragon|Paragon]], [[Youth#Jock|Jock]], or [[Youth#Average|Average]].  



Revision as of 23:06, 7 February 2012

On the Map Sheet

  1. Draw a square for your Lead (your PC).
  2. Draw arrows from your Lead to the other Leads, representing Relationships with those Leads, but don't label the arrows yet.
  3. Draw a Circle (representing an Extra, a minor NPC) and draw an arrow to it from your Lead. Label that arrow.

On Your Character Sheet

Pick one of: #Rich, #Ordinary, #Gifted, #Strange, or #Alien/Metahuman.

Rich

  1. Either step up Duty and Power by one step each, or step up one of them by two steps.
  2. Add a new Distinction (recommended: Cosmopolitan, Family Reputation, or Wealthy).
  3. Step up a Resource (an Extra or a Location, but at this point you'll only have one Extra and no Locations, so there's not really a choice here).
  4. Step up a Relationship (with another Lead or a Feature), an Asset (a Distinction or Ability), or a Resource (an Extra or a Location).
  5. Go on to the Youth stage. Pick one of: Paragon, Jock, or Average.

Ordinary

  1. Either step up Love and Truth by one step each, or step up one of them by two steps.
  2. Add a new Distinction (recommended: Likable, Not Born Yesterday, or Right Place, Right Time).
  3. Step up a Relationship (with another Lead or a Feature).
  4. Step up a Relationship (with another Lead or a Feature), an Asset (a Distinction or Ability), or a Resource (an Extra or a Location).
  5. Go on to the Youth stage. Pick one of: Jock, Average, or Geek.

Gifted

  1. Either step up Glory and Truth by one step each, or step up one of them by two steps.
  2. Add a new Distinction (recommended: Clever, Genius, or Mastermind).
  3. Add a new Distinction or step up a Distinction.
  4. Step up a Relationship (with another Lead or a Feature), an Asset (a Distinction or Ability), or a Resource (an Extra or a Location).
  5. Go on to the Youth stage. Pick one of: Jock, Average, or Paragon.

Strange

  1. Either step up Glory and Power by one step each, or step up one of them by two steps.
  2. Add a new Distinction (recommended: Impulsive, In Over Your Head, or Smartass).
  3. Step up a Resource (an Extra or a Location).
  4. Step up a Relationship (with another Lead or a Feature), an Asset (a Distinction or Ability), or a Resource (an Extra or a Location).
  5. Go on to the Youth stage. Pick one of: Geek, Outsider, or Paragon.

Alien/Metahuman

  1. Either step up Duty and Truth by one step each, or step up one of them by two steps.
  2. Add a new Heritage.
  3. Add a new Ability or step up a Heritage.
  4. Add a new Distinction (recommended: Cosmopolitan, Extraterrestrial Knowledge, or Gearhead).
  5. Go on to the Youth stage. Pick one of: Jock, Outsider, or Paragon.