Prudence Byrne: Difference between revisions

From RPGS surrounding the Labcats
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==== Values ====
==== Values ====


* Duty d4: If I don't look after myself, no one will
* Duty d6:
* Glory d8:
* Glory d10:
* Justice d8:
* Justice d6:
* Love d10:
* Love d4:
* Power d4: If only I had the power to make things happen (e.g. for Elsinore, for myself)
* Power d12:
* Truth d8:  
* Truth d4:  


==== Relationships ====
==== Relationships ====


* Electra Ellis d6 (or 2d6 for Brownian Motion -- which makes most sense?)
* Electra Ellis d6:
* Laura Jones d10:
* Laura Jones d8:
* Sandy Spade d6:
* Sophie Byrne d12:
* Foley Ravenscroft d6:


=== Assets ===
=== Assets ===
==== Distinctions ====
==== Distinctions ====
*Willful d8
* Manipulative d4
*Guilty d8
** Earn a plot point and Give your opponent a d6 when you ask them to trust you even if you don't mean it.
* Family Reputation d4
** d4: Earn a plot point and Give your opponent a d6 when your family reputation precedes you.
* Cosmopolitan d6
** d4: Give your opposition a d6 to Reroll a die when dealing with other cultures.
* Wealthy d12
** d4: Spend a plot point to Reroll one die in a Contest or Test swayable by money.
** d8: Spend a Plot Point to Reveal that you own a large non-unique item such as a car, call center, or evil corporation as a d8 Useful Detail.
** d12: Add a d6 to the Trouble Pool to Increase your Insecure or Afraid Stress pool (i.e., the pool you roll -- not your own Insecure or Afraid) when bringing up your fortune in a Contest or Test.
==== Gear ====
==== Gear ====


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====Extras====
====Extras====
*Elsinore 2d12
*Hannah 2d6
====Locations====
====Locations====
*Tor Towers
* Tor Towers (owns) 2d8
*Nebraska
* Nebraska (lives in) sd4
*Schuster Conservatory
* Schuster Conservatory (funds) 2d6
* 13 Court Street (wants to buy) 2d4

Latest revision as of 11:45, 19 June 2012


Origin

  • Starting Relationships:
    • Electra d4
    • Laura d4
    • Sophie d4
    • Foely d4
  • Rich: Power d6, Duty d6, Cosmopolitan d4, Tor Towers 2d4, Nebraska 2d4, Sophie d6

Youth

  • Paragon: Wealthy d4, Cosmopolitan d6, Sophie d8

Focus

  • Money: 2d4 Schuster Conservatory, Electra d6, Family Reputation d4

Path

  • Risky: Power d8, Wealthy d6, Tor Towers 2d6, Laura d6

Life-Changing Event

  • Advancement: Glory d6 -> d8, Power -> d10, Manipulative d4, Schuster Conservatory 2d6, Sophie d8, Foley d6, Laura d8

Priority

  • Moving Forward: Glory d10, Wealthy d8, Tor Towers 2d8 (should be an extra, but I'm trying to reflect the fingers-in-pies the r-map established)

Modus Operandi

  • Outside Normal Channels: Justice d6, Wealthy d10, Sophie d10

Motivation

  • The World: Power d12, 13 Court Street 2d4

Identity

  • The Hero: Cosmopolitan d8, Wealthy d12, Sophie d12

Sheet

Drives

Values

  • Duty d6:
  • Glory d10:
  • Justice d6:
  • Love d4:
  • Power d12:
  • Truth d4:

Relationships

  • Electra Ellis d6:
  • Laura Jones d8:
  • Sophie Byrne d12:
  • Foley Ravenscroft d6:

Assets

Distinctions

  • Manipulative d4
    • Earn a plot point and Give your opponent a d6 when you ask them to trust you even if you don't mean it.
  • Family Reputation d4
    • d4: Earn a plot point and Give your opponent a d6 when your family reputation precedes you.
  • Cosmopolitan d6
    • d4: Give your opposition a d6 to Reroll a die when dealing with other cultures.
  • Wealthy d12
    • d4: Spend a plot point to Reroll one die in a Contest or Test swayable by money.
    • d8: Spend a Plot Point to Reveal that you own a large non-unique item such as a car, call center, or evil corporation as a d8 Useful Detail.
    • d12: Add a d6 to the Trouble Pool to Increase your Insecure or Afraid Stress pool (i.e., the pool you roll -- not your own Insecure or Afraid) when bringing up your fortune in a Contest or Test.

Gear

Resources

Extras

Locations

  • Tor Towers (owns) 2d8
  • Nebraska (lives in) sd4
  • Schuster Conservatory (funds) 2d6
  • 13 Court Street (wants to buy) 2d4