Sandy Spade: Difference between revisions

From RPGS surrounding the Labcats
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[[Category:Smallville Brownies]]
[[Category:Smallville Brownies]]
== Pathway ==
=== Origin ===
Origin: Gifted
* New circle: Nicole Charles 2d4
** I will impress Nicole Charles
** I am not currently defining the reverse arrow.
* Step up Glory OR Truth 2 steps, or step each up one step: I stepped each up one step.
* Add a new Distinction (recommended: Clever, Genius, or Mastermind).
** Distinction: Investigator: d4: Investigator: Earn a Plot Point when you Choose to spend a scene investigating instead of taking immediate action.
* Add a new Distinction or step up a Distinction.
** Distinction: Observant: d4: Add d6 to trouble to Reroll your first roll in any Contest or Test where you have been surprised, ambushed, or caught off guard.
* Step up a Relationship (with another Lead or a Feature), an Asset (an Ability, Distinction, or Heritage), or a Resource (an Extra or a Location).
** Step up Distinction: Observant to d6.
* Go on to the Youth stage. Pick one of: Jock, Average, or Paragon.
** This is an error, I believe. The book indicates Average, Geek, or Outsider, and I chose Geek.
* What was your gift? Music? Math? Art? Science? Running at three hundred miles an hour? Poking my nose into things and finding out what was going on.
* Did your parents lovingly nurture your gifts, or were you made to feel ashamed of what you could do? I was encouraged. This was thinking and reading and figuring things out. My parents considered all of these good things.
* Can you remember how you first realized you were exceptional?


=== Origin===
*We start with Bo at d6 to account for having 5 PCs.
*Gifted: Glory to d6, Truth to d6, Investigation to d6 to d8. Observant d4. I think I started Nicole Charles here at 2d4, although she later became a Feature.
=== Youth ===
=== Youth ===
*Geek: Investigation to d8, Observant to d6 to d8.
=== Focus ===
*Technology: Hacker d4, Observant d10, Gear d4: Ralph: Listed as keyboard sniffer, but as developed, more of an electronic lockpick / password hacker
**Ralph, d4: '''Spend''' a Plot Point to override a nearby security system or electronic lock
=== Path ===
*Underground: Bo d8, Justice d6, Observant d12, Investigation d10
=== Life-Changing Event ===
*First Contact: Truth d10, Duty d6, Extraterrestrial Lore d4, Straw Island 2d4 to 2d6, Electra d6, Foley d8 (I'm not quite sure how that got to a d8, but that's what I've got written down), University dorms 2d4
=== Priority ===
*Work: Truth d12, In Over My Head d4, University dorms 2d6, 13 Court Street 2d4
=== Modus Operandi ===
*Shady Business: In Over My Head d6, Power d6, Wolfram Hospital 2d4,
=== Motivation ===
*The Cause: Nicole d8 (again, I'm not sure how we got there), Glory d8
=== Identity ===
*The Foil: Laura d6, Wolfram Hospital 2d6, In Over My Head d8


== Sheet ==
== Sheet ==
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==== Values ====
==== Values ====


* Duty d4 (''statement to come'')
* Duty d6: Consider carefully who you tell what truths to
* Glory d6 (''statement to come'')
* Glory d8: My name will be a household work
* Justice d4 (''statement to come'')
* Justice d6: Sometimes, you have to go outside official channels
* Love d4 (''statement to come'')
* Love d4: What's love got to do with it?
* Power d4 (''statement to come'')
* Power d6: Power doesn't have to be open
* Truth d6 (''statement to come'')
* Truth d12: I _will_ find the truth


==== Relationships ====
==== Relationships ====


* Boadicea "Bo" Bellamy d6 (''statement to come'')
* Boadicea "Bo" Blackwater d8: Bo isn't interested in looking below the surface
* Electra Ellis d4 (''statement to come'')
* Electra Ellis d6: Electra can't take constructive criticism
* Laura Jones d4 (''statement to come'')
* Laura Jones d4: Laura doesn't notice what's going on around her
* Sandy Spade d4 (''statement to come'')
* Sophie Byrne d4: Sophie has a silver spoon in her mouth
* Nicole Charles d8: I want Nicole to respect me
* Foley Ravenscroft d8: NEEDS STATEMENT


=== Assets ===
=== Assets ===


==== Distinctions ====
==== Distinctions ====
* Observant d12
** d4: '''Add''' d6 to Trouble to '''Reroll''' dice in any Contest or Test where you have been surprised, ambushed, or caught off guard
** d8: '''Spend''' a Plot Point to '''Reroll''' a die on an Observation roll when you're sure there's more than meets the eye here
** d12: '''Spend''' a Plot Point to '''Decrease''' your opponent's Insecure or Angry stress pool against you as the result your damning evidence
* Investigation d8
** d4: '''Earn''' a Plot Point when you'''Choose''' to spend a scene investigating instead of taking an immediate action
** d8: '''Spend''' a Plot Point to '''Reroll''' an Investigator Investigation roll
* In Over My Head d8
** d4: '''Earn''' a Plot Point and '''Add''' a d6 to Trouble when you get into trouble over your head
** d8: '''Add''' d6 to Trouble to '''Increase''' your Insecure or Angry stress pool
* Extra-terrestrial Knowledge d4
** d4: '''Earn''' a Plot Point when you '''Reveal''' you know way too much about an alien culture
* Hacker d4
** d4: '''Add''' a d6 to Trouble pool to '''Reroll''' a die in a hack roll
==== Gear ====
*Ralph d4
** d4: '''Spend''' a Plot Point to override a nearby security system or electronic lock
=== Resources ===
==== Extras ====
Currently, none.
==== Locations ====
* Straw Island 2d6: Extra-terrestrial artifacts, Dangerous truths
* 13 Court Street 2d4: Crawl spaces, Mystery
* University Dorms 2d6: Distractions, Rumors
* Wolfram Hospital 2d6: Contacts, Medicine

Latest revision as of 22:10, 29 April 2012


Origin

  • We start with Bo at d6 to account for having 5 PCs.
  • Gifted: Glory to d6, Truth to d6, Investigation to d6 to d8. Observant d4. I think I started Nicole Charles here at 2d4, although she later became a Feature.

Youth

  • Geek: Investigation to d8, Observant to d6 to d8.

Focus

  • Technology: Hacker d4, Observant d10, Gear d4: Ralph: Listed as keyboard sniffer, but as developed, more of an electronic lockpick / password hacker
    • Ralph, d4: Spend a Plot Point to override a nearby security system or electronic lock

Path

  • Underground: Bo d8, Justice d6, Observant d12, Investigation d10

Life-Changing Event

  • First Contact: Truth d10, Duty d6, Extraterrestrial Lore d4, Straw Island 2d4 to 2d6, Electra d6, Foley d8 (I'm not quite sure how that got to a d8, but that's what I've got written down), University dorms 2d4

Priority

  • Work: Truth d12, In Over My Head d4, University dorms 2d6, 13 Court Street 2d4

Modus Operandi

  • Shady Business: In Over My Head d6, Power d6, Wolfram Hospital 2d4,

Motivation

  • The Cause: Nicole d8 (again, I'm not sure how we got there), Glory d8

Identity

  • The Foil: Laura d6, Wolfram Hospital 2d6, In Over My Head d8

Sheet

Drives

Values

  • Duty d6: Consider carefully who you tell what truths to
  • Glory d8: My name will be a household work
  • Justice d6: Sometimes, you have to go outside official channels
  • Love d4: What's love got to do with it?
  • Power d6: Power doesn't have to be open
  • Truth d12: I _will_ find the truth

Relationships

  • Boadicea "Bo" Blackwater d8: Bo isn't interested in looking below the surface
  • Electra Ellis d6: Electra can't take constructive criticism
  • Laura Jones d4: Laura doesn't notice what's going on around her
  • Sophie Byrne d4: Sophie has a silver spoon in her mouth
  • Nicole Charles d8: I want Nicole to respect me
  • Foley Ravenscroft d8: NEEDS STATEMENT

Assets

Distinctions

  • Observant d12
    • d4: Add d6 to Trouble to Reroll dice in any Contest or Test where you have been surprised, ambushed, or caught off guard
    • d8: Spend a Plot Point to Reroll a die on an Observation roll when you're sure there's more than meets the eye here
    • d12: Spend a Plot Point to Decrease your opponent's Insecure or Angry stress pool against you as the result your damning evidence
  • Investigation d8
    • d4: Earn a Plot Point when youChoose to spend a scene investigating instead of taking an immediate action
    • d8: Spend a Plot Point to Reroll an Investigator Investigation roll
  • In Over My Head d8
    • d4: Earn a Plot Point and Add a d6 to Trouble when you get into trouble over your head
    • d8: Add d6 to Trouble to Increase your Insecure or Angry stress pool
  • Extra-terrestrial Knowledge d4
    • d4: Earn a Plot Point when you Reveal you know way too much about an alien culture
  • Hacker d4
    • d4: Add a d6 to Trouble pool to Reroll a die in a hack roll

Gear

  • Ralph d4
    • d4: Spend a Plot Point to override a nearby security system or electronic lock

Resources

Extras

Currently, none.

Locations

  • Straw Island 2d6: Extra-terrestrial artifacts, Dangerous truths
  • 13 Court Street 2d4: Crawl spaces, Mystery
  • University Dorms 2d6: Distractions, Rumors
  • Wolfram Hospital 2d6: Contacts, Medicine