Arabella Hart: Difference between revisions

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==Investigative abilities:==
==Investigative abilities:==
(all Academic, Interpersonal,
(all Academic, Interpersonal,
and Technical abilities)
and Technical abilities)


Starting pool (with two players):
* Archeology(*)
* Anthropology
* Architecture (?)
* Bargain (?)
* Credit Rating: 4
* Evidence Collection(*)
* History (*)
* Languages (*)
* Library Use (*)
* Occult (*?)
* Oral History (?)
* Theology (?)


==General Abilities==
==General Abilities==


 
* Athletics: (*) 8 (or more)
* First Aid (*)
* Riding (*)
* Conceal?
* Firearms
* Health
* Sanity
* Sense Trouble
* Stability
* Weapons


==Notes==
==Notes==

Revision as of 19:24, 10 October 2011

Player: Joshua Kronengold

Occupation: Archeologist

Drive: Thirst for Knowledge

Investigative abilities:

(all Academic, Interpersonal, and Technical abilities)

Starting pool (with two players):

  • Archeology(*)
  • Anthropology
  • Architecture (?)
  • Bargain (?)
  • Credit Rating: 4
  • Evidence Collection(*)
  • History (*)
  • Languages (*)
  • Library Use (*)
  • Occult (*?)
  • Oral History (?)
  • Theology (?)

General Abilities

  • Athletics: (*) 8 (or more)
  • First Aid (*)
  • Riding (*)
  • Conceal?
  • Firearms
  • Health
  • Sanity
  • Sense Trouble
  • Stability
  • Weapons

Notes

Archeologist: Credit Rating 4-5

Occupational abilities: Archeology, Athletics, Evidence Collection, First Aid, History, Languages, Library Use, Riding, Any two other Investigative Abilities

Special: By using archology or a suitbale interpersonal ability, you can get access to museum storage areas or be allowed to handle artifacts (you will likely not get to carry them away with you legally, regardless). If you have academic credentials (both an Archaeology rating of 2+ and a Credit Rating of 3+), you can get access to closed stacks at a university library.