Kerberos Club: Difference between revisions

From RPGS surrounding the Labcats
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*[[Image:KerbFateTrappings.xls]] This has my list of which trappings go with which common skills, what the cost of each common skill is as a unique or strange skill, and various other useful bits of miscellaneous information.
*[[Image:KerbFateTrappings.xls]] This has my list of which trappings go with which common skills, what the cost of each common skill is as a unique or strange skill, and various other useful bits of miscellaneous information.


*Alice:
*Alice: & (refresh)
*Reginald:
*Reginald: 2 (refresh)
*Sophronia:
*Sophronia: 4 (refresh)
*Victor:
*Victor: 6 (refresh)
*Henry / Neville: 1
*Henry / Neville: 1
*Lord George Mace: 5 Fate points (aka 1 Refresh)
*Lord George Mace: 5 Fate points (aka 1 Refresh)

Revision as of 15:46, 4 February 2013


February 4, 2013 is next session.

Players

World

Meta

  • Alice: & (refresh)
  • Reginald: 2 (refresh)
  • Sophronia: 4 (refresh)
  • Victor: 6 (refresh)
  • Henry / Neville: 1
  • Lord George Mace: 5 Fate points (aka 1 Refresh)
  • Lady Angelina Durless: 1 Fate point
  • Martin: 1 Fate point. Aspect: That Looks Tasty!
  • Anne: 1 Fate point
  • Lady Sage: 1 Fate point
  • Lord Winston Beauchamp: Either 1 or 2 Fate points depending on what one gives Compelled NPCs

Everyone has their refresh?