Kerberos Club
From RPGS surrounding the Labcats
GM: Lisa Padol
Players:
Chris Bell: Abraham Lincoln
Kristen Hendricks: Sophronia Wilkinson, 6
Joshua Kronengold: Alice Beauchamp, 18
Nunzio Thron: Victor Knight
Lisa's experiments in character creation
Fate Point Totals after Haunted House scenario: Josh: 7 levelup: skill point Chris/Lincoln: 4 levelup: skill point Sophronia: 5 Resolve: 2 Victor: 3 Contacting: 1
Physical: Dodge is defense against any physical attack. Parry is a defense against hand to hand physical attacks. Resist Damage is a defense against any physical attack that does damage. Shoot is a physical attack with range. Strike is a physical attack in the same zone. Mental: Convince is an attack. Guile is a mental attack via lying. Menace is a mental attack via fear. Willpower is mental defense. Social: Conversation is the wildcard social attack and defense, and maneuvering. Esteem is defense against any social attack. Influence is a social attack. It does Reputation damage.
I'm watching the street gangs in the alley below. It's an interesting microcosm of society played out before me in --
DIVEBOMB!
Oh, Alice is at it again?
Yes, and I don't think she'll believe either of us are investigators, so make yourself useful.