Mr. Harrington

From RPGS surrounding the Labcats
Revision as of 23:18, 11 March 2012 by Mneme (talk | contribs)


Mr. Harrington: Adversary

Aspects

  • Archetype: Human: Budding Crime Lord
  • Social Class: Lower or Under Class: Criminal: Big Fish in a Small Pond
  • Conviction: I Always Look Out for Myself
  • NEEDS: An extra Conviction or Complication
  • Thanks to Sophronia: Afraid of Spiders
  • Should have some other aspect referencing his relationship with the PCs

Skills

  • Great (+4): Crime Gang Leader (E): Contacting, Conversation, Convince, Guile, Information, Initiative: Mental, Inspire, Menace, Networking, Stress Capacity: Mental, Stress Capacity: Social, Willpower
  • Good (+3): Arms: Information, Parry, Strike, Strike + Range
  • Good (+3): Athletics: Climb, Dodge, Leap, Move, Move + Unusual, Swimming
  • Good (+3): Fisticuffs (E): Information, Parry, Strike
  • Fair (+2): Endurance: Strength Capacity (Physical)
  • Fair (+2): Academics: Languages only
  • Fair (+2): Marksmanship: Information, Shoot + Range
  • Cost: 40 points, 3 Refresh
  • Available: 1 Refresh

Gifts

  • Free Gift: 5 extra skill points
  • 1 Refresh: 5 extra skill points

Initiative

  • Physical: Mundane (+0)
  • Mental: Extraordinary (+4)
  • Social: Mundane (+0)

Stress

  • Physical: Five
  • Mental: Six, 1 armor
  • Social: Six, 1 armor