Kelly Mannheim

From RPGS surrounding the Labcats
Revision as of 14:23, 23 September 2015 by Avram (talk | contribs) (Upgrading to beta rules)

Kelly is secretly a minor practitioner of earth magic. Her day job is working for New York City's Landmarks Preservation Commission.

Aspects

  • High Concept: Mage historian
  • Trouble: Still getting the hang of this "magic" thing
  • Sweats the details
  • Politically connected
  • (need another aspect)

Approaches

  • +2 Careful
  • +3 Clever
  • +0 Flashy
  • +1 Forceful
  • +1 Quick
  • +2 Sneaky

Mantles

  • Magic Practitioner

Core Stunts

  • Evocation: Hurl magic around using base five elements (earth, air, fire, water, spirit). May grant scale (GM's option). Check off Stressed for bonus on magic action: one box for +1, two boxes for +2. (No more than two per action.) Check Exhausted for +4 on one magical action, or to attack multiple targets magically without dividing roll. Check Burned Out for +2 on all magical actions for rest of scene, or to do that multiple attacks thing if Exhausted is already checked.
  • Thaumaturgy: Get 1 free invoke on any ritual spell aspect.
  • The Sight
  • Soulgaze

Other Stunts

  • Because I know history, I get +2 to carefully create advantage or overcome obstacles using my historical knowledge.
  • Because I am an Earth Mage, I get +2 to cleverly create advantage or overcome obstacles using my earth magic.
  • Because I have an Enchanted Item (ankle bracelet), once per session I can cast featherfall.

Stress

  • Stressed (fleeting): 5
  • In Peril (sticky): 1
  • Doomed (lasting): 1
  • Exhausted (sticky): 1
  • Burned Out (lasting): 1