Clarity Sage
From RPGS surrounding the Labcats
Name: Clarity Sage
Affiliation: The Kerberos Club
[ Picture ]
Refresh: 3
Current Fate Points: 3
Aspects
- Concept:
- Fae: A Proper Faerie
- Unseen (Subterfuge):
- Noble:
- Omega Aspect: Mischievous Trickster
- Group Aspect: Bossy Older Sister
Modes/Skills
- Good Mode(+3): Fae: Athletics (Fly) (2), Glamour (Weird Skill) (1), Intangibility (Weird Skill) (1), Stealth (2): 6
- Fair Mode(+2): Unseen (Subterfuge): Athletics, Burglary, Contacts, Deceive, Notice, Stealth: 9
- Average Mode (+1): Noble (Contacts, Deceive, Empathy, Provoke, Rapport, Will, Fashion (0)): 9
Total = 9 + 9 + 6 = 24, 6 points remaining
Custom Skills
- Glamour
- Create Advantage by making illusions of things that are not there
- Defend against attempts to see through your own illusions
- Overcome Obstacle by making illusions of things that are not there
- Intangibility
- Overcome Obstacle by walking through it
- Overcome Obstacle by making something you carry intangible
- Defend against physical attacks
Stunts and Mega-Stunts:
- I've Been Here All Along / Invisibility
- Change size / Dual Form / Tiny Form
- Fly -- part of dual form
Stress and Consequences
Consequences:
- Mild (-2):
- Moderate (-4):
- Severe (-6):
Stress:
- Physical Stress: <1> <2>
- Mental Stress: <1> <2>
Experience
Experience (write in a boost, crossout but don’t delete when used; 3 crossed out gives you a major advance):
- 3:
- 2:
- 1: