Eleanor Dashingham, Lady
From RPGS surrounding the Labcats
First appearance: Kerberos_01/23/2012 aka
Lady Eleanor Dashingham, Villainess
Aspects
- Archetype: Magus: Servant of Dantallion, Lord of Greed
- Class: Aristocrat: THE Woman to know
- Conviction: I must have it all
- Obsession: Insatiable greed
- Drawback: Complication: Must please Dantallion
- Drawback: Complication: Living a double life
Skills
- Fantastic (+6): Social Diva / Subtle Temptress (A): Conversation, Convince, Esteem, Guile, Influence, Initiative (Social), Insight(*), Inspire, Menace, Networking(*), Stress Capacity (Social: Reputation)(*), Wealth
- (Cost: 24 points + 6 = 30 points)
- Requires a Drawback
- -4 Refresh
- Superb (+5): Profane Magic (E): Variable (Scene) x3, Profane (-2), Minor Delay (-1). Cost: 9 points (Obsession: Insatiable Greed for power) (-1 Refresh)
- Great (+4): Resolve (S): Initiative (Mental), Stress Capacity (Mental: Composure)*, Willpower (-2 Refresh) (Requires a Drawback)
- Good (+3): Occult: Information, Networking*, Research
Cost: 30 + 14 + 7 = 51
Gifts
- Free Gift: Five Extra Skill Points
- Five Extra Skill Points x3 = 3 Refresh
Stress
- Physical: 3 boxes
- Mental: 6 boxes, Armor 2, Extra Trifling consequence (Mental)
- Social: 6 boxes, Armor 3, Extra Trifling consequence (Social), May clear Trifling consequence (Social) once / scene as a free action
Initiative
- Physical: Mundane +0
- Mental: Supernatural +4 Insight: Extra mental damage (+3 or +4 for Ascended?)
- Social: Ascendant +6 Networking: Extra social damage (+3 or +4 for Ascended?)
Profane Magic
- Profane Magic: Variable (Scene) x3, Profane (-2), Minor Delay (-1). Cost: 9 points (Obsession: Insatiable Greed for power)
- Invest Fate Points 1/2/4/6
- Etherial Ribbons:
- Strike + Range + Unusual + Spray (8)
- Physical Force + Unsual (2)
- Total = 10
- Profane (-2): Invest Fate Points 1/2/4/6
- Minor Delay (-1): Full Action / A Few Moments
- Cost: 7
- Whispering Colors
- Menace + Unusual, Initiative: Mental
- Total = 4
- Profane (-2): Invest Fate Points 1/2/4/6
- Minor Delay (-1): Full Action / A Few Moments
- Cost = 1
- Mental attack, basically driving someone temporarily mad. The source has it lasting 12 hours, with periodic rolls to break free. I'd say the number of shifts relates to duration.
- Skill: Etherial Cloak
- Move + Unusual: Can Walk Through Walls, Resist Damage + Unusual: Can Resist Non-Damaging Physical Effects
- Tier: Mundane
- Profane (-2): Invest Fate Points 1/2/4/6
- Minor Delay (-1): Full Action / A Few Moments
- Minor Snag (-1): Invulnerability is only active while this spell is active.
- Charges, -2
- Major Invulnerability: Physical Harm (-4 Refresh): Add four tiers to defense against physical attacks. Sophronia's ability is an interesting question here.
- Cannot interact with the Physical World while Invulnerable
- Hellfire
- Tier: Superhuman (-2 Refresh)
- Shoot, Menace, Variable (Session) x4
- Total = 11
- Profane (-2): Invest Fate Points 1/2/4/6
- Minor Delay (-1): Full Action / A Few Moments
- Minor Snag (-1): Variable trappings can only be used to add extras.
- Cost = 7
- Far Step
- Tier: Ascendant (-4 Refresh)
- Leap + Unusual: Doesn't Cross Intervening Space (+1) (2 points)
- Dodge (3 points)
- Profane (-2): Invest 4 Fate Points to use this skill in a scene
- By mastering an incantation, you can suddenly be in the other room -- or in Australia
- Josh opines that there should be two Unusual trappings required, not one. That would up the cost from 3 to 4.
- I note that there is no Minor Delay snag.
- If one adds the extra Unusual, then Far Step is no longer something any Profane Mage has the ability to cast, because it now has four trappings.