Skills Rebuild
Great (+4): Observant Mimic (A)
Good (+3): Resources, Shapechange (A)
Fair (+2): Contacting, Marksmanship,
Average (+1): Craftsmanship, Survival
Total Cost: 56 (16 ratings + 40 trappings)
Gifts/Power Tiers
Skilled (Free Gift): +5 skill points
Skilled x3 (-3 Refresh): +15 skill points
Ascendant Tier (-3 Refresh): Observant Mimic
Ascendant Tier (-3 Refresh): Shapechange
Unique and Strange Skills
Observant Mimic (23)
Power Tier: Ascendant (-3 refresh)
Conversation, Convince, Examine, Guile, Information, Initiative [Mental], Insight, Inspire, Languages, Menace, Networking, Notice, Stress Capacity [Composure], Willpower
[1 + 1 + 1 + 2 + 2 + 2 + 2 + 2 + 1 + 2 + 2 + 1 + 5 + 1 = 25]
Conviction (-2): "Observe, Imitate, Exploit"
[25 - 2 = 23]
Shapechange (23)
Power Tier: Ascendant (-3 refresh)
Disguise + Unusual, Dodge, Initiative [Physical], Move + Unusualx2, Physical Force, Stress Capacity [Health], Variable [Scene]x3
[(1+1) + 2 + 1 + 2 + (1+2) + 3 + 4 + 3x4 = 29]
Transform [Minor] (-1): Changing form requires Full Action/A Few Moments. Replace "The Heir of Pensington" with an aspect appropriate to the form chosen.
Complication [Minor] (-1): "A most immodest talent" (can't transform clothes.)
Conviction (-2): "I can please all of the people all of the time"
Snag [Minor] (-1): Variable trappings limited to form taken, some constant trappings unavailable depending on form (e.g. Boa Constrictors cannot Leap)
Snag [Minor] (-1): Skills that rely on the subtitles of human interaction or tool use are severely limited or unavailable in animal form
[29 - 6 = 23]
Tier benefits: 3 zones as free action; Physical Armor 3; Physical Weapon 3; One variable trapping has tier benefit status,