Francis Godolphin Osborne: Difference between revisions
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[[Category:Character]] | [[Category:Character]] | ||
First appearance: [[First appeared in::Kerberos_03/26/2012]] aka {{#show:Kerberos_03/26/2012|?Title}}: Note that I am guessing. I know he and his wife showed up at a ball, and that Alice and Sophronia met them that session, while Victor | First appearance: [[First appeared in::Kerberos_03/26/2012]] aka {{#show:Kerberos_03/26/2012|?Title}}: Note that I am guessing. I know he and his wife showed up at a ball, and that Alice and Sophronia met them that session, while Victor and Reginald did not. | ||
Relationship: [[Relationship::Victor Knight;His bastard son by his half sister;]] | Relationship: [[Relationship::Victor Knight;His bastard son by his half sister;]] | ||
First version | |||
==Aspects== | ==Aspects== | ||
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*Mental: Supernatural +4 Insight: Extra mental damage (+3 or +4 for Ascended?) | *Mental: Supernatural +4 Insight: Extra mental damage (+3 or +4 for Ascended?) | ||
*Social: Ascendant +6 Networking: Extra social damage (+3 or +4 for Ascended?) | *Social: Ascendant +6 Networking: Extra social damage (+3 or +4 for Ascended?) | ||
Second Version | |||
==Aspects== | |||
*Archetype: Magus: Unholy Blending of Science and Magic | |||
*Class: Nobility: Marquess of Carmarthen, later 7th Duke of Leeds | |||
*Conviction: Augusta Will Be Avenged | |||
*Obsession: I Will Burn Out the Rot at the Heart of the Empire | |||
*Complication: CLASSIFIED | |||
*Complication: Head of a Criminal Cult | |||
*Complication: Tool of Augusta Knight | |||
*Cardmaster of Tamar | |||
==Skills== | |||
*Fantastic (+6): Sacred Works (S): | |||
**Trappings: Craft(*), Repair, Dismantle, Information, Research, Examine | |||
**Flaw: Sacred (-2): 1/2/4/6 fate point or refresh for any given Work | |||
**Major Delay (-2): Half a minute or more -- however long it takes to craft the Work | |||
**Minor Snag (-1): Requires a sufficient Workspace | |||
**Cost, before Skill Level Added = 4 | |||
**With Skill Level = 10 | |||
**Requires a Conviction to be turned into an Obsession. | |||
**-2 Refresh | |||
*Superb (+5): Contacting (E): Esteem, Networking, Influence, Initiative: Social, Treatment: Social(*) | |||
**-1 Refresh | |||
*Great (+4): Presence (E): Conversation, Convince, Inspire, Stress Capacity: Social (Reputation)(*) | |||
**-1 Refresh | |||
*Great (+4): Resolve (S): Initiative (Mental), Stress Capacity (Mental: Composure)(*), Willpower (-2 Refresh) | |||
**Complication: CLASSIFIED | |||
**-2 Refresh | |||
*Great (+4): (Figure)Head of Occult Conspiracy (E) (Unique): Information, Networking(*), Guile, Skulk, Hide(*), Insight(*), Minions: Advanced + Unusual | |||
**Cost: 12 +4 for skill levels = 16 | |||
**Obsession: I Will Burn Out the Rot at the Heart of the Empire (-2) | |||
**Total cost = 13 | |||
**-1 Refresh | |||
*Good (+3): Resources (A): Stress Capacity: Social (Reputation), Wealth, Workspace(*) | |||
**Complication: Head of a Criminal Cult | |||
**-4 Refresh | |||
*Good (+3): Athletics: Climb, Dodge, Leap(*), Move(*), Move + Unusual(*): Swimming | |||
*Good (+3): Arms: Strike, Strike + Range, Parry, Information | |||
*Good (+3): Alertness: Notice(*), Initiative: Physical | |||
Total points = 49 | |||
==Gifts== | |||
*Free Gift: Five Extra Skill Points | |||
*Five Extra Skill Points x3 = -3 Refresh | |||
*Tier Benefits: -11 Refresh | |||
*Total Refresh Cost: -14 Refresh | |||
==Stress== | |||
*Physical: 3 boxes | |||
*Mental: 6 boxes, Armor 2, Extra Trifling consequence (Mental) | |||
*Social: 6 boxes, Armor 3, Extra Trifling consequence (Social), May clear Trifling consequence (Social) once / scene as a free action | |||
==Initiative== | |||
*Physical: Mundane +3 | |||
*Mental: Extraordinary +4 | |||
*Social: Extraordinary +5 Networking: Extra social damage as Weapon +1 |
Latest revision as of 22:18, 31 March 2013
First appearance: Kerberos_03/26/2012 aka : Note that I am guessing. I know he and his wife showed up at a ball, and that Alice and Sophronia met them that session, while Victor and Reginald did not.
Relationship: Victor Knight;His bastard son by his half sister;
First version
Aspects
- Archetype:
- Class: Nobility: Marquess of Carmarthen, later 7th Duke of Leeds
- Conviction:
- Obsession:
Skills
- Fantastic (+6): Sacred Works (A):
- Trappings: Craft(*), Repair, Dismantle, Information, Research, Examine
- Flaw: Sacred (-2): 1/2/4/6 fate point or refresh for any given Work
- Major Delay (-2): Half a minute or more -- however long it takes to craft the Work
- Minor Snag (-1): Requires a sufficient Workspace
- Cost, before Skill Level Added = 4
- With Skill Level = 10
- Requires a Conviction to be turned into an Obsession.
- -4 Refresh
- Superb (+5): Endurance: Stress Capacity: Health (Physical)(*), Resist Damage, Environment: Harsh
- Superb (+5): Contacting (S): Esteem, Networking, Influence, Initiative: Social, Treatment: Social(*)
- -2 Refresh
- Great (+4): Presence (S): Conversation, Convince, Inspire, Stress Capacity: Social (Reputation)(*)
- -2 Refresh
- Great (+4): Resolve (S): Initiative (Mental), Stress Capacity (Mental: Composure)(*), Willpower **Requires a Drawback
- -2 Refresh
- Great (+4): Occult Conspirator: Information, Networking(*), Guile, Skulk, Hide(*), Insight(*)
- Cost: 7 +4 for skill levels = 11
- Obsession: TBD (-2)
- Total cost = 9
- Good (+3): Resources (S): Wealth, Workspace(*)
- -2 Refresh
- Good (+3): Athletics: Climb, Dodge, Leap*, Move*, Move + Unusual*: Swimming
- Good (+3): Arms: Strike, Strike + Range, Parry, Information
- Good (+3): Alertness: Notice*, Initiative: Physical
Costs = 10 +5 +5 +4 +4 +9 +3 +3 +3 +3 = 28 +9 +12 = 49
Total points = 49
Gifts
- Free Gift: Five Extra Skill Points
- Five Extra Skill Points x3 = -3 Refresh
Stress
- Physical: 3 boxes
- Mental: 6 boxes, Armor 2, Extra Trifling consequence (Mental)
- Social: 6 boxes, Armor 3, Extra Trifling consequence (Social), May clear Trifling consequence (Social) once / scene as a free action
Initiative
- Physical: Mundane +0
- Mental: Supernatural +4 Insight: Extra mental damage (+3 or +4 for Ascended?)
- Social: Ascendant +6 Networking: Extra social damage (+3 or +4 for Ascended?)
Second Version
Aspects
- Archetype: Magus: Unholy Blending of Science and Magic
- Class: Nobility: Marquess of Carmarthen, later 7th Duke of Leeds
- Conviction: Augusta Will Be Avenged
- Obsession: I Will Burn Out the Rot at the Heart of the Empire
- Complication: CLASSIFIED
- Complication: Head of a Criminal Cult
- Complication: Tool of Augusta Knight
- Cardmaster of Tamar
Skills
- Fantastic (+6): Sacred Works (S):
- Trappings: Craft(*), Repair, Dismantle, Information, Research, Examine
- Flaw: Sacred (-2): 1/2/4/6 fate point or refresh for any given Work
- Major Delay (-2): Half a minute or more -- however long it takes to craft the Work
- Minor Snag (-1): Requires a sufficient Workspace
- Cost, before Skill Level Added = 4
- With Skill Level = 10
- Requires a Conviction to be turned into an Obsession.
- -2 Refresh
- Superb (+5): Contacting (E): Esteem, Networking, Influence, Initiative: Social, Treatment: Social(*)
- -1 Refresh
- Great (+4): Presence (E): Conversation, Convince, Inspire, Stress Capacity: Social (Reputation)(*)
- -1 Refresh
- Great (+4): Resolve (S): Initiative (Mental), Stress Capacity (Mental: Composure)(*), Willpower (-2 Refresh)
- Complication: CLASSIFIED
- -2 Refresh
- Great (+4): (Figure)Head of Occult Conspiracy (E) (Unique): Information, Networking(*), Guile, Skulk, Hide(*), Insight(*), Minions: Advanced + Unusual
- Cost: 12 +4 for skill levels = 16
- Obsession: I Will Burn Out the Rot at the Heart of the Empire (-2)
- Total cost = 13
- -1 Refresh
- Good (+3): Resources (A): Stress Capacity: Social (Reputation), Wealth, Workspace(*)
- Complication: Head of a Criminal Cult
- -4 Refresh
- Good (+3): Athletics: Climb, Dodge, Leap(*), Move(*), Move + Unusual(*): Swimming
- Good (+3): Arms: Strike, Strike + Range, Parry, Information
- Good (+3): Alertness: Notice(*), Initiative: Physical
Total points = 49
Gifts
- Free Gift: Five Extra Skill Points
- Five Extra Skill Points x3 = -3 Refresh
- Tier Benefits: -11 Refresh
- Total Refresh Cost: -14 Refresh
Stress
- Physical: 3 boxes
- Mental: 6 boxes, Armor 2, Extra Trifling consequence (Mental)
- Social: 6 boxes, Armor 3, Extra Trifling consequence (Social), May clear Trifling consequence (Social) once / scene as a free action
Initiative
- Physical: Mundane +3
- Mental: Extraordinary +4
- Social: Extraordinary +5 Networking: Extra social damage as Weapon +1