Smallville Game: Difference between revisions

From RPGS surrounding the Labcats
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[[Category:Smallville Brownies]]
[[Category:Smallville Brownies]]


== On the Map Sheet==
== Leads ==


# Either draw an arrow from your square to an existing circle or diamond, or draw a new circle or diamond and draw an arrow to it from your square. In either case, label the arrow.
* Josh: [[Electra Ellis]]
# Draw an arrow from anywhere back to any Lead square, and label it. (If one of your fellow players left an Extra, Location, or Feature without a connection back to their own Lead square, this step gives you an opportunity to define that connection for them.)
* Avram: [[Boadicea "Bo" Blackwater]]
# ''Optional:'' Swap out any Relationship or Resource (Extra or Location) on your sheet for a new one at the same die rating, drawing and labeling an arrow to a new shape as appropriate.
* Gaylord: [[Laura Jones]]
# ''Optional:'' Remove any d4 Relationship or 2d4 Resource and step up another Relationship or Resource.
* Lisa: [[Sandy Spade]]
# Any single circle that has arrows going to it from two different squares becomes a double circle. That means it's been upgraded from an Extra to a Feature. The players who have that Extra listed on their sheets under Resources move it to Relationships, and it goes from having two dice to one die.
* Beth: [[Sophia Byrne]]


== On Your Character Sheet ==
== Character Creation ==


Pick one of: [[#Advancement|Advancement]], [[#Tragedy|Tragedy]], [[#Power Manifestation|Power Manifestation]], [[#First Contact|First Contact]], [[#Destiny|Destiny]].
* [[Character Creation Cheat Sheet]]
* [https://sites.google.com/site/somethingville/faq Errata]


=== Advancement ===
=== Steps ===


# Either step up '''Glory''' and '''Power''' by one step each, ''or'' step up one of them by two steps.
# [[Origin]]
# Step up a Value of your choice.
# [[Youth]]
# Add a new Distinction (recommended: '''Connected''', '''Manipulative''', or '''Vicious'''), or step up a Distinction or Heritage.
# [[Focus]]
# Step up a Location.
# [[Road]]
# Step up two Relationships (with Features or other Leads) or step up one Relationship twice.
# [[Life-Changing Event]]
# Step up a Relationship (with another Lead or a Feature), an Asset (an Ability, Distinction or Heritage), or a Resource (an Extra or a Location).
# If you're playing a "Rookie" game, skip ahead to [[Finishing Touches]]. If you're not stopping at Rookie, keep on going....
# If you're playing a Rookie game, you're done. Go to [[Finishing Touches]]. If you're going to be playing with more advanced characters, go on to [[After the Event]]. Pick any one.
# [[Priority]]
# [[Modus Operandi]]
# [[Motivation]]
# [[Identity]]
# [[Finishing Touches]]


=== Tragedy ===
==Cheat Sheets==


# Either step up '''Justice''' and '''Love''' by one step each, ''or'' step up one of them by two steps.  
*http://nerdnyc.com/tmp/Smallville_Cheat_Sheet.pdf
# Step up a Value of your choice.  
*https://docs.google.com/drawings/d/1YFqao39Nhf7jGdvhiJHowkMq-ul9FKrUHhW-uJruAo0/edit?hl=en&authkey=CIjMsqcI
# Add a new Distinction (recommended: '''Family Reputation''', '''Guilty''', or '''Vicious'''), or step up a Distinction or Heritage.  
*https://docs.google.com/drawings/d/1tN6s7kVsp4bPw4uLM1DXCjvkK_1z8qEQH5nnd8N2xH8/edit?hl=en&authkey=CL7fypAK
# Step up two Relationships (with Features or other Leads) or step up one Relationship twice.  
*http://cobweb.scarymonsters.net/~corleyj/gaming/cheatsheets/scheat1.pdf
# Step up an Extra.  
*https://docs.google.com/document/d/1LEEnQl7vml0AYf1N0jT0H-2N9w1WlQwMTbKUc2-hI7Y/edit?hl=en_GB
# Step up a Relationship (with another Lead or a Feature), an Asset (an Ability, Distinction or Heritage), or a Resource (an Extra or a Location).  
*https://docs.google.com/drawings/d/1JGh1eNcGlunFtY4himNpJii9HY8bo2Ge9kJ-YTE_Wkc/edit?hl=en_GB
# If you're playing a Rookie game, you're done. Go to [[Finishing Touches]]. If you're going to be playing with more advanced characters, go on to [[After the Event]]. Pick any one.
*[http://story-games.com/forums/comments.php?DiscussionID=15790&page=1#Item_10] Story Games thread on Smallville, which is where I got the links to the cheat sheets.
 
=== Power Manifestation ===
 
# Step up '''Power'''.  
# Step up any Value twice or any two Values once.  
# Add an Ability.  
# Step up an Ability, Distinction, or Heritage.
# Step up a Distinction or Heritage.  
# Step up two Locations or step up one Location twice.  
# If you're playing a Rookie game, you're done. Go to [[Finishing Touches]]. If you're going to be playing with more advanced characters, go on to [[After the Event]]. Pick any one.
 
=== First Contact ===
 
# Either step up '''Duty''' and '''Truth''' by one step each, ''or'' step up one of them by two steps.
# Step up a Value of your choice.
# Add a new Distinction (recommended: '''Extraterrestrial Knowledge''', '''On a Mission''', or '''In Over Your Head'''), Gear, or Heritage.  
# Step up three Relationships (with Features or other Leads), ''or'' step up one Relationship by two steps and another by one, ''or'' step up one Relationship three times.  
# Step up a Resource (an Extra or a Location).
# If you're playing a Rookie game, you're done. Go to [[Finishing Touches]]. If you're going to be playing with more advanced characters, go on to [[After the Event]]. Pick any one.  
 
=== Destiny ===
 
# Step up '''Duty'''.
# Step up any Value twice or any two Values once.
# Add a Distinction (recommended: '''Daring''', '''On a Mission''', or '''In Willful'''), Heritage, or Ability.
# Step up a Resource (an Extra or a Location).
# Step up two Relationships (with Features or other Leads) or step up one Relationship twice.
# Step up a Relationship (with another Lead or a Feature), an Asset (an Ability, Distinction or Heritage), or a Resource (an Extra or a Location).
# If you're playing a Rookie game, you're done. Go to [[Finishing Touches]]. If you're going to be playing with more advanced characters, go on to [[After the Event]]. Pick any one.

Revision as of 22:11, 12 February 2012