Smallville Game: Difference between revisions

From RPGS surrounding the Labcats
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graph { output: svg; flow: east; linkbase: /rpg/index.php/ }
graph { output: svg; flow: east; linkbase: /rpg/index.php/ }


node.nodeclass { shape: triangle } # a default to make accidental defaults more obvoius
# a default to make missing classes more obvious
node.nodeclass { shape: triangle }  
node.lead { shape: rect; autolink: name}
node.lead { shape: rect; autolink: name}
node.extra { shape: circle }
node.extra { shape: circle }
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node.location { shape: diamond }
node.location { shape: diamond }
# leads
# leads




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[Electra Ellis] -- Rival of --> [Foley Ravenscroft] {class: feature}
[Electra Ellis] -- Rival of --> [Foley Ravenscroft] {class: feature}
[Electra Ellis] -- Accepted Funding from --> [Baba Byrne] {class: feature}
[Electra Ellis] -- Accepted Funding from --> [Baba Byrne] {class: feature}
[Electra Ellis] --> [Boadicea "Bo" Blackwater]
[Electra Ellis] --> [Sandy Spade]
[Electra Ellis] --> [Sophia Byrne]
[Electra Ellis] --> [Laura Jones]


[Einstein Ellis] -- father of --> [Electra Ellis] {class: lead}
[Einstein Ellis] -- father of --> [Electra Ellis] {class: lead}
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[Foley Ravenscroft] {class: feature} -- cast a spell on / Jealous of --> [Electra Ellis] {class: lead}
[Foley Ravenscroft] {class: feature} -- cast a spell on / Jealous of --> [Electra Ellis] {class: lead}
[Laura Jones] --> [Boadicea "Bo" Blackwater]
[Laura Jones] --> [Sandy Spade]
[Laura Jones] --> [Sophia Byrne]
[Laura Jones] --> [Electra Ellis]


[Laura Jones] -- Buys coffee at --> [Brownian Motion] {class: location}
[Laura Jones] -- Buys coffee at --> [Brownian Motion] {class: location}
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[Boadicea "Bo" Blackwater] {class: lead}
[Boadicea "Bo" Blackwater] {class: lead}
[Boadicea "Bo" Blackwater] --> [Laura Jones]
[Boadicea "Bo" Blackwater] --> [Sandy Spade]
[Boadicea "Bo" Blackwater] --> [Sophia Byrne]
[Boadicea "Bo" Blackwater]  --> [Electra Ellis]
[Sandy Spade]  {class: lead}
[Sandy Spade]  {class: lead}
[Sandy Spade] --> [Boadicea "Bo" Blackwater]
[Sandy Spade] --> [Sophia Byrne]
[Sandy Spade] --> [Laura Jones]
[Sandy Spade] --> [Electra Ellis]
[Sandy Spade] <-- Feeding info to -- [Edison Ellis]
[Sandy Spade] -- Works for --> [Nichole Charles] {class: feature} -- Boss of -->
[Sandy Spade] -- Found something on --> [Straw Island] {class: location} -- Being investigated by -->
[Sandy Spade] -- Lives in --> [Uni Dorm] {class: location}
[Sandy Spade] -- Investigating --> [13 Covey Street] {class: location}
[Sandy Spade] <-- Has got an eye on -- [Hannah Trahn] {class: extra}
[Sandy Spade] -- Has contacts at --> [Wolfram Hospital] {class: location}
[Sandy Spade] -- Roommate of --> [Foley Ravenscroft]
[Sophia Byrne]  {class: lead}
[Sophia Byrne]  {class: lead}
[Sophia Byrne]  --> [Boadicea "Bo" Blackwater]
[Sophia Byrne] --> [Sandy Spade]
[Sophia Byrne] --> [Laura Jones]
[Sophia Byrne] --> [Electra Ellis]





Revision as of 23:55, 3 April 2012


Leads

Relationship Map

Graph created with Graph::Easy.

Syntax error

Character Creation

Steps

  1. Origin
  2. Youth
  3. Focus
  4. Road
  5. Life-Changing Event
  6. If you're playing a "Rookie" game, skip ahead to Finishing Touches. If you're not stopping at Rookie, keep on going....
  7. Priority
  8. Modus Operandi
  9. Motivation
  10. Identity
  11. Finishing Touches


Cheat Sheets