Smallville Game: Difference between revisions

From RPGS surrounding the Labcats
Line 153: Line 153:
[Foley Ravenscroft] {class: feature; shape: circle}
[Foley Ravenscroft] {class: feature; shape: circle}
[Foley Ravenscroft] -- cast a spell on / jealous of --> [Electra Ellis]
[Foley Ravenscroft] -- cast a spell on / jealous of --> [Electra Ellis]
[Foley Ravenscroft] -- mediates at --> [McNeal Park]
[Foley Ravenscroft] -- mediates at --> [McNeil Park]
[Foley Ravenscroft] -- went to school with --> [Sophia Byrne]
[Foley Ravenscroft] -- went to school with --> [Sophia Byrne]


Line 190: Line 190:
[Einstein's Lab] -- contains early inventions of --> [Electra Ellis]
[Einstein's Lab] -- contains early inventions of --> [Electra Ellis]


[McNeal Park] {class: location; shape: diamond }
[McNeil Park] {class: location; shape: diamond }
[McNeal Park] -- intrigues --> [Electra Ellis]
[McNeil Park] -- intrigues --> [Electra Ellis]
[McNeal Park] -- holds busking sites for --> [Sophia Byrne]
[McNeil Park] -- holds busking sites for --> [Sophia Byrne]
[McNeal Park] -- is near --> [University Dorm]
[McNeil Park] -- is near --> [University Dorm]


[The Nebraska] {class: location; shape: diamond }
[The Nebraska] {class: location; shape: diamond }
Line 212: Line 212:


[University Dorm] {class: location; shape: diamond }
[University Dorm] {class: location; shape: diamond }
[University Dorm] -- is near --> [McNeal Park]
[University Dorm] -- is near --> [McNeil Park]


# nonexistent relationshps inserted to try to square up the graph a bit.
# nonexistent relationshps inserted to try to square up the graph a bit.

Revision as of 23:37, 29 April 2012


Leads

Features

Extras

  • Elsinore Jones
  • Steve Ross (Detective)
  • Hannah Trahn

Locations

  • 13 Court Street
  • Brownian Motion
  • Einstein's Lab
  • McNeil Park
  • The Nebraska
  • Parthenon Books
  • Schuster Conservatory
  • Straw Island
  • Tor Towers
  • Wolfman Hospital
  • University Dorm

Relationship Map

Graph created with Graph::Easy.

Syntax error

Character Creation

Steps

  1. Origin
  2. Youth
  3. Focus
  4. Road
  5. Life-Changing Event
  6. If you're playing a "Rookie" game, skip ahead to Finishing Touches. If you're not stopping at Rookie, keep on going....
  7. Priority
  8. Modus Operandi
  9. Motivation
  10. Identity
  11. Finishing Touches

Cheat Sheets